AI Insights · Timothy · October 2021
Top 5 2D Cartoon Games on Android in South America, Q3 2021
Explore the performance of the top 5 2D cartoon games on the Android platform in South America during Q3 2021, based on data from Sensor Tower.
The third quarter of 2021 showcased substantial performance metrics for the top 2D cartoon games on the Android platform in South America. Based on data from Sensor Tower, here is an overview of the weekly downloads, revenue, and active users for the top five games.
Coin Master from Moon Active saw notable fluctuations in weekly revenue, peaking at approximately $308K in the week of August 9. Weekly downloads showed a downward trend, starting from around 265K at the end of June and declining to 178K by the end of September. Active users also decreased from 1.97M in late June to around 1.52M by the end of the quarter.
Candy Crush Saga by King maintained a steady weekly revenue throughout the quarter, with peaks of about $153K in early August. Downloads began strong with 344K at the end of June, then saw a decline to 216K by the end of September. Active users remained relatively stable around 3.63M at the start of the quarter, with slight fluctuations, ending at 3.45M.
Empires & Puzzles: Match-3 RPG from Small Giant Games experienced a mixed bag in terms of revenue, peaking at roughly $90K in mid-September. Downloads were modest, starting at 17K in late June and dropping to about 9.4K by the end of September. Active users hovered around 120K at the beginning of the quarter, with a slight decline to approximately 103K by the end of September.
Clash of Clans by Supercell had varying weekly revenue, with significant peaks such as $126K in early August. Downloads fluctuated between 53K and 75K, with a notable increase in late September. Active users remained strong, starting at 3.83M in late June and ending at 3.81M by the end of September.
Toca Boca World from Toca Boca showed consistent performance with revenue peaking at around $77K in early July. Weekly downloads were robust, starting at 279K in late June and climbing to over 404K by the end of September. Active users also saw growth, beginning at 2.95M in late June and increasing to 3.44M by the end of the quarter.
For more in-depth insights and data, visit Sensor Tower.